Danil Sidorov
RU EN DE
Telegram

Refine IT strategy game

A mobile online strategy game in Unity with game mechanics, balance and mobile builds

Case study cover “Refine IT strategy game”

Task

There was an idea for a mobile 2D strategy game. It had to go from concept to a playable build with working mechanics that the project could grow from.

Solution

I built the game in Unity from scratch. I implemented the core strategy mechanics, the game loop and the balance, and made a mobile build. I paid special attention to the architecture so that new units and content are easy to add without rewriting the core, following modern patterns and SOLID.

What was done

  • Developed a mobile 2D strategy game in Unity from scratch
  • Designed a SOLID architecture for adding content without rewriting the core
  • Built the game mechanics
  • Made a build for the mobile platform

Result

The idea became a complete playable build with a working game loop. Content and new mechanics can be added without risk to the existing balance, and the project is ready to scale.

Technologies

C#UnityFastAPI

Tell me about your task

Telegram