Task
There was an idea for a mobile 2D strategy game. It had to go from concept to a playable build with working mechanics that the project could grow from.
Solution
I built the game in Unity from scratch. I implemented the core strategy mechanics, the game loop and the balance, and made a mobile build. I paid special attention to the architecture so that new units and content are easy to add without rewriting the core, following modern patterns and SOLID.
What was done
- Developed a mobile 2D strategy game in Unity from scratch
- Designed a SOLID architecture for adding content without rewriting the core
- Built the game mechanics
- Made a build for the mobile platform
Result
The idea became a complete playable build with a working game loop. Content and new mechanics can be added without risk to the existing balance, and the project is ready to scale.
Technologies
C#UnityFastAPI